![]() There are three series in total, each with slightly more arrows than the last. Messing up will reset your progress for that set requiring you to start from the beginning of the set, but you won't get an F until the time for that set runs out. Once they disappear you must use the directional keys to match what was shown. In choreography class, arrows will appear on the board which you must memorize and which will disappear after a while. The player must guess at least 6 out of 8 flags correctly to pass the test. In the geography classroom, all players are given a flag and a clickable world map. If the player finishes the map after 30 seconds has passed, the player would not be able to pass because of not completing the course in time. If the player finishes the map in under 30 seconds, the player passes the test. If the player stops pressing either directional buttons for a while, the player's speed will reset to 0. ![]() If the player presses the same directional buttons multiple times, the player's speed will reduce. In the track map, mice have to press ← and → (or A and D) in turn, repeatedly, to move and increase the speed points (and ultimately the speed), while jumping to avoid cannonballs. If the player fails, they will get an F item. The event is in the form of school tests if the player passes a test, they will get an A+ item. The event maps are the same from last year, although the rules for the dancing part of event have changed.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |